England's premiere practical, hands-on Agile software development conference, set in picturesque Cambridge.
Returning for its 6th year, Agile Cambridge is a practical Agile development conference that allows participants to connect and learn from their peers and leaders in the industry.
The conference has a strong practical focus and attracts industry practitioners and decision-makers who want to be improve their success with Agile and Lean methods.
Designed to be Great rather than Big, tickets for Agile Cambridge are strictly limited - last year's conference sold out with weeks to go!
Find out how to stay in touch to ensure you don't miss out.
Johanna Rothman, known as the "Pragmatic Manager," provides frank advice for your tough problems. She helps organizational leaders see problems and risks in their product development so they can remove impediments.
Johanna is the author of nine books, including The 2008 Jolt Productivity award-winning Manage It! Your Guide to Modern, Pragmatic Project Management, Behind Closed Doors: Secrets of Great Management, and Hiring the Best Knowledge Workers, Techies & Nerds: The Secrets and Science of Hiring Technical People
She is currently writing a book about agile and lean program management. She writes columns for Stickyminds.com and projectmanagment.com, and writes two blogs on her web site, jrothman.com, as well as a blog on createadaptablelife.com.
Kevlin is an independent consultant, speaker, writer and trainer. His development interests are in patterns, programming, practice and process.
He has been a columnist for various magazines and web sites. He is co-author of A Pattern Language for Distributed Computing and On Patterns and Pattern Languages, two volumes in the Pattern-Oriented Software Architecture series, and editor of the 97 Things Every Programmer Should Know.
He lives in Bristol and online.
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Need help planning which sessions to attend? We've provided a breakdown of our various session types below.
A presentation and discussion of real-life (not theoretical) experiences of the application (or mis-application) of service design techniques. Case studies and experience reports include some discussion of lessons learned and an indication of how novel the work is.
Participants learn a new approach, tool or technology through using it to solve one or more practical exercises. Any software/hardware requirements are disclosed in the session description.
A session focused around some specific tool, technique or issue. Primarily led by the speaker, tutorials usually include some elements of interactivity or individual / group exercise.
An in-depth working session on a specific topic. May include paper presentations.