28 September - 30 September 2016

Churchill College, Cambridge, UK

Punishment driven development

Louise Elliott Leeds Building Society

Session type: Hands-On
Session duration: 45 minutes

About this Hands-On

What's the first thing we do when a major issue occurs in a live system? Sort it out, of course. Then we start the hunt for the person to blame so that they can suffer the appropriate punishment. What do we do if a person is being awkward in the team and won’t agree to our ways of doing things? Ostracise them, of course, and see how long it is until they hand in their notice – problem solved.

This highly interactive session delves into why humans have this tendency to blame and punish. It looks at real examples of punishment within the software world and the results that were achieved. These stories not only cover managers punishing team members but also punishment within teams and self-punishment. We are all guilty of some of the behaviours discussed.

This is aimed at everyone involved in software development. After the session you will understand:

  • why we tend to blame and punish others
  • the impact of self-blame
  • the unintended (but predictable) results of punishment
  • the alternatives to punishment, which get real results

About the Speaker

As a keen skater and recreational roller derby player, Louise understands the need for speed, agility and early feedback. When she isn’t skating she applies the same passion to achieving agility within the software world. She has successfully introduced agile and lean to many companies and is a great believer in the benefits of self-organising teams. She constantly looks for improvements to existing processes and believes in building in quality from the start.


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